Joshua T. Prince

Software Engineer

Greater Sacramento, California

I'm Josh, and I'm a programmer, software engineer, and tinkerer of all things involving computers. My introduction to programming was making mods for Minecraft and other games as a teenager. I studied Computer Science and Engineering at the University of California at Davis from 2015 to 2019, and currently work as an embedded software engineer. Some technologies I've worked with that I find exciting:

Rust Python TypeScript React Unity Kotlin Docker

Projects and Games

Craps Map

A web app that plots community-sourced information about North American casino dice tables.

Craps Map »


A Google Chrome extension that identifies controversial topics and offers readers articles posing alternative viewpoints. Winner of the Hack Harassment award at HackDavis 2017. Created with Amber Graham and Parker Luft.

Perspecticles »


A twist on the classic space shooter game, created in Unity for Global Game Jam 2018.

Play »

Basket Tower

A simple Unity game about stacking baskets, created in 12 hours at UC Davis Game Dev and Arts Club Game Jam in Spring 2017.

Play »


A Python program built on that allows users to upload and play custom sound clips in their Discord voice channels.

Cassoundra »

Maximum Tower

A Tower Defense game created in Unity in 12 hours, and winner in People's Choice category of UC Davis Game Jam, Fall 2016. Created along with Will Chilcote and Jason Zhang.

Play »


Please find me on LinkedIn for any professional inquiries. For personal inquiries, email me at contact @ this domain.